136 research outputs found

    Code Flows: Visualizing Structural Evolution of Source Code

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    Understanding detailed changes done to source code is of great importance in software maintenance. We present Code Flows, a method to visualize the evolution of source code geared to the understanding of fine and mid-level scale changes across several file versions. We enhance an existing visual metaphor to depict software structure changes with techniques that emphasize both following unchanged code as well as detecting and highlighting important events such as code drift, splits, merges, insertions and deletions. The method is illustrated with the analysis of a real-world C++ code system.

    Code Flows: Visualizing Structural Evolution of Source Code

    Get PDF
    Understanding detailed changes done to source code is of great importance in software maintenance. We present Code Flows, a method to visualize the evolution of source code geared to the understanding of fine and mid-level scale changes across several file versions. We enhance an existing visual metaphor to depict software structure changes with techniques that emphasize both following unchanged code as well as detecting and highlighting important events such as code drift, splits, merges, insertions and deletions. The method is illustrated with the analysis of a real-world C++ code system.

    Code Flows:Visualizing Structural Evolution of Source Code

    Get PDF

    Code Flows:Visualizing Structural Evolution of Source Code

    Get PDF

    Visually Mining the Datacube using a Pixel-Oriented Technique

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    International audienceThis paper introduces a new technique easing the navigation and interactive exploration of huge multidimensional datasets. Following the pixel-oriented paradigm, the key ingredients enabling the interactive navigation of extreme volumes of data rely on a set of functions bijectively mapping data elements to screen pixels. The use of the mapping from data elements to pixels constrain the computational complexity for the rendering process to be linear with respect to the number of rendered pixels on the screen as opposed to the dataset size. Our method furthermore allows the implementation of usual information visualization techniques such as zoom and pan, anamorphosis and texturing. As a proof-of-concept, we show how our technique can be adapted to interactively explore the Datacube, turning our approach into an efficient system for visual datamining. We report experiments conducted on a Datacube containing 50 millions of items. To our knowledge, our technique outperforms all existing ones and push the scalability limit close to the billion of elements. Supporting all basic navigation techniques, and being moreover flexible makes it easily reusable for a large number of applications

    Visually Mining the Datacube using a Pixel-Oriented Technique

    No full text
    International audienceThis paper introduces a new technique easing the navigation and interactive exploration of huge multidimensional datasets. Following the pixel-oriented paradigm, the key ingredients enabling the interactive navigation of extreme volumes of data rely on a set of functions bijectively mapping data elements to screen pixels. The use of the mapping from data elements to pixels constrain the computational complexity for the rendering process to be linear with respect to the number of rendered pixels on the screen as opposed to the dataset size. Our method furthermore allows the implementation of usual information visualization techniques such as zoom and pan, anamorphosis and texturing. As a proof-of-concept, we show how our technique can be adapted to interactively explore the Datacube, turning our approach into an efficient system for visual datamining. We report experiments conducted on a Datacube containing 50 millions of items. To our knowledge, our technique outperforms all existing ones and push the scalability limit close to the billion of elements. Supporting all basic navigation techniques, and being moreover flexible makes it easily reusable for a large number of applications

    Structural Analysis and Visualization of C++ Code Evolution using Syntax Trees

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    An Heuristic for the Construction of Intersection Graphs

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    International audienceMost methods for generating Euler diagrams describe the detection of the general structure of the final drawing as the first step. This information is generally encoded using a graph, where nodes are the regions to be represented and edges represent adjacency. A planar drawing of this graph will then indicate how to draw the sets in order to depict all the set intersections. In this paper we present an heuristic to construct this structure, the intersection graph. The final Euler diagram can be constructed by drawing the sets boundaries around the nodes of the intersection graph, either manually or automatically

    Graph analysis and visualization with Tulip-Python

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    Graphs play an important role in many research areas, such as biology, microelectronics, social sciences, data mining, and computer science. Tulip is an information visualization framework dedicated to the analysis and visualization of such relational data. Written in C++ the framework enables the development of algorithms, visual encodings, interaction techniques, data models, and domain-specific visualizations. Introducing Tulip-Python, a set of bindings for the Tulip framework, dedicated to the analysis and visualization of huge graphs. The poster covers the main features offered by the bindings and the benefits derived from their integration into the Tulip software
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